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Thursday, June 14, 2007

The Scholars Guide

The Scholar: "Perhaps the most mysterious of the professions, the Scholar collects fragments of lost lore, and attempts to interpret their secrets. In doing so, he can produce scrolls that other craftsmen can read to improve their chances of producing a superior product. They can craft Mysterious Tomes that assist Loremasters. They can create scrolls that can buff your fellowship. And finally, they can make potions that allow you to heal while in combat." - Draznar.

The following Guide is a compilation of my time as a Grand Master Scholar, as well as the contributions of fellow LOTRO community members. It is updated frequently. Enjoy.

FAQ:

How do I advance from Apprentice Scholar to higher Levels?
Once you fill in your initial Apprentice experience bar, you will need to talk to any 'Novice Scholar' (Trainer). They will give you a quest to advance. You can find these trainers in most large cities, such as Bree. Once you hit Artisan, you will need to speak to the Expert Scholar in Rivendell.

What is the "Mastery Item"?
Each rank of crafting has two levels. You must first grind crafting experience to gain proficiency in that level. Then you grind an additional level to gain full Mastery of it. Once you hit Master of that Rank, you will open up new crafting options. You will then have a small chance (normally 5-10%) of crafting this 'Mastery Version'. However, if you provide the Mastery item listed, you will generally gain a +44% bonus chance of actually crafting it. These percentages will stack with the particular Scholar tool you are using, which Metalsmiths can craft. These tools range from +1% to +20% bonuses. Below is a list of tools. Also, you will notice the Crafting Scrolls we craft. These stack with all the other percentages.

How do Dyes work?
Simple. A Dye potion is usable by anyone. It's a consumable of sorts. You simply obtain the Dye of your choice, either from a scholar crafting one, or purchasing one from the Auction House. You double-click the Dye, then click the piece of armor or clothing you wish to color. They are one time use only. Once you've dyed a piece, you cannot remove that color dye, but you can redye it another color.

How long do Crafting Scrolls last?
I believe crafting scrolls last for 60 seconds.

Where can I find Scholar Nodes?
The last section of this guide contains a list of known locations, Provided by Craigins, and others.

Where can I find the Quest Items?
In the last section of the guide, there is a list of all quest items, with there Locations. Type ;loc to see your current location.

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Scholar Materials

* [Aged Scraps of Text]
* [Early Third Age Relic]
* [Worn Tablet Fragment]
* [Cryptic Texts]
* [Graven Ruins] (No Current Use)
* [Ruined Second Age Trinket]
* [Faded Sindarin Passages]
* [Torn Craftsman Diary]
* [Cracked Dwarf-Carving]
* [Fragments of Dunedain Script]
* [Relics of Lothlorien]
* [Ruined Soldier's Records] (No Current Use)
* [Long-Lost Second Age Texts]
* [Undeciphered Moon-Letters]
* [Elf Captain's Notes] (No Current Use)

Plants - Anyone can harvest these. Random spawns on the ground.
(Info Provided by Craigins)

* [Yarrow Root] - Ered Luin, Bree-Lands, Shire
* [Woad Plant] - Lone Lands, North Downs
* [Indigo Plant] - Trollshaws
* [Onion Skins] - Farming, Green Onion Fields
* [Juicy Blackberries] - Farming, Blackberry fields

Dye Materials
(Info Provided by Craigins)

* [Sienna] - Tin Ore Deposits
* [Copper Salts] - Copper Ore Deposits
* [Umber] - Barrow Iron Ore Deposits
* [Ancient Iron Oxides] - Ancient Iron Ore Deposits

Mastery Items
(Info Provided by Darkk & Craigins)

* [Huge Worm Eye] - Worms in Northern Trollshaws, Angmar Swamp, and Misty Mountains.
* [Huge Spider Eye] - East Angmar
* [Scarred Worm Eye] - North Downs, Drake area.
* [Scarred Spider Eye] - Trollshaws, Spider area.
* [Dirty Spider Eye] - East Angmar
* [Dirty Toad Eye] - Toads in Buckland (South Eastern part of town near the Old Forest entrance)
* [Dirty Neekerbreaker Eye] - Neekerbreeker's in Bree-land
* [Blackened Spider Eye] - The Shire, Spider area.
* [Blackened Crawler Egg Sac] - Crawlers in North Eastern Ered Luin & Barrow Downs
* [Flawed Huorn Heartwood] - Trees in Lone-Lands
* [Flawed Spider Eye] - Lone-Lands, Goblin area.
* [Flawed Warg Ear] - Wargs in Eastern North Downs

Additional Info

Crafting Station and Trainers

* Expert Scholar Trainer - Rivendell, Last Homely House, Library, top floor.
* Superior Study - Rivendell, Last Homely House, Library.

Work Order Location

* Scholar's Enclave, Duillond.

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The following is a list of all current scholar recipes, and what they require: (Under Construction)

Color Code: [Common] [Uncommon] [Rare] [Incomparable] [Legendary]

Apprentice Level

Battle Lore:
[Scroll of Minor Battle Lore] 8 Points
Description: Grants your fellowship a minor increase to combat offense. Level 7.
*[3 Aged Scraps of Text]
*[1 Early Third Age Relic]
*[1 Worn Tablet Fragment]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Neekerbreaker Eye] = 3 Scrolls.

[Scroll of Minor Warding Lore] 8 Points.
Description: Grants your fellowship a minor increase to combat defense. Level 7.
*[3 Aged Scraps of Text]
*[1 Early Third Age Relic]
*[1 Worn Tablet Fragment]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Neekerbreaker Eye] = 3 Scrolls.

Consumables
[Lesser Celebrant Salve] 8 Points
Description: Adds 120-140 Power.
*[3 Aged Scraps of Text]
*[2 Early Third Age Relic]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Spider Eye] = 2 Potions.

[Lesser Essence of Athelas] 8 Points
Description: Adds 120-140 Moral.
*[3 Aged Scraps of Text]
*[2 Early Third Age Relic]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Spider Eye] = 2 Potions.

Crafting Lore
[Scroll of Minor Metalworking Lore] 6 Points
Description: Adds 1% to critical chance add modifier. Level 7.
*[3 Aged Scraps of Text]
*[1 Early Third Age Relic]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Toad Eye] = 3 Scrolls.

[Scroll of Minor Tailoring Lore] 6 Points
Description: Adds 1% to critical chance add modifier. Level 7.
*[3 Aged Scraps of Text]
*[1 Early Third Age Relic]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Toad Eye] = 3 Scrolls.

[Scroll of Minor Weaponsmithing Lore] 6 Points
Description: Adds 1% to critical chance add modifier. Level 7.
*[3 Aged Scraps of Text]
*[1 Early Third Age Relic]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Toad Eye] = 3 Scrolls.

[Scroll of Minor Woodworking Lore] 6 Points
Description: Adds 1% to critical chance add modifier. Level 7.
*[3 Aged Scraps of Text]
*[1 Early Third Age Relic]
*Optional Mastery Item (+44%) Critical Success: [1 Dirty Toad Eye] = 3 Scrolls.

Dyes
[Gold Dye] 10 Points Bright Yellow Dye.
Description: A phial of gold dye for clothing or armor.
*[3 Yarrow Root]
*[1 Chalk]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

[Sienna Dye] 10 Points Adobe Orange Dye.
Description: A phial of sienna dye for clothing or armor.
*[3 Sienna]
*[1 Dye Salts]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.
Journeyman Level

Books:
[Minor Book of Beasts] 8 Points
Description: Subtracts 2% from Loremaster Sign of the Wild power cost. Level 20.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*[1 Hand-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] =
Mastery Version: [Minor Book of Beasts]
Description: Subtracts 3% from Loremaster Sign of the Wild power cost. Level 20.

[Minor Book of Nature] 8 Points
Description: Subtracts 2% from Loremaster Lore power cost. Level 20.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*[1 Hand-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] =
Mastery Version: [Minor Book of Nature]
Description: Subtracts 3% from Loremaster Lore power cost. Level 20.

[Minor Book of the Dunedain] 8 Points
Description: Subtracts 2% from Loremaster Sign of Power cost. Level 20.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*[1 Hand-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] =
Mastery Version: [Minor Book of the Dunedain]
Description: Subtracts 3% from Loremaster Sign Power cost. Level 20.

Consumables
[Celebrant Salve] 8 Points
Description: Adds 220-240 Power. Level 15.
*[3 Cryptic Text]
*[3 Ruined Third Age Trinket]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Spider Eye] = 2 Potions.

[Essence of Athelas] 8 Points
Description: Adds 220-240 Moral. Level 15.
*[3 Cryptic Text]
*[3 Ruined Third Age Trinket]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Spider Eye] = 2 Potions.

[4 Fire-Oil] 8 Points
Description: Changes arrow damage from Common to Fire, for a short period of time. Hunter Only. Level 20. 5 min cooldown.
*[3 Cryptic Text]
*[2 Ruined Third Age Trinket]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Spider Eye] =
Mastery Version: [4 Greater Fire-Oil]
Description: Changes arrow damage from Common to Fire, for a short period of time. Hunter Only. Level 20. 2 min cooldown.

Crafting Lore
[Scroll of Lesser Metalworking Lore] 6 Points
Description: Adds 2.5% to critical chance add modifier. Level 13.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] = 3 Scrolls.

[Scroll of Lesser Tailoring Lore] 6 Points
Description: Adds 2.5% to critical chance add modifier. Level 13.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] = 3 Scrolls.

[Scroll of Lesser Weaponsmithing Lore] 6 Points
Description: Adds 2.5% to critical chance add modifier. Level 13.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] = 3 Scrolls.

[Scroll of Lesser Woodworking Lore] 6 Points
Description: Adds 2.5% to critical chance add modifier. Level 13.
*[3 Cryptic Text]
*[1 Ruined Second Age Trinket]
*Optional Mastery Item (+44%) Critical Success: [1 Blackened Crawler Egg Sac] = 3 Scrolls.

Dyes
[Olive Dye] 10 Points Olive, Army Green Dye.
Description: A phial of Olive dye for clothing or armor.
*[3 Copper Salt]
*[1 Dye Salts]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

[Umber Dye] 10 Points Leather Brown Dye.
Description: A phial of Umber dye for clothing or armor.
*[3 Umber]
*[1 Dye Salts]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

Expert Level

Battle Lore:
[Scroll of Battle Lore] 8 Points
Description: Grants your fellowship an increase to combat offense. (+5% Defense) Level 24.
*[3 Faded Sindarin Passages]
*[1 Torn Craftsman Diary]
*[1 Cracked Dwarf-Carving]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Huron Heartwood] = 3 Scrolls.

[Scroll of Warding Lore] 8 Points.
Description: Grants your fellowship an increase to combat defense. (+5% Offense) Level 24.
*[3 Faded Sindarin Passages]
*[1 Torn Craftsman Diary]
*[1 Cracked Dwarf-Carving]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Huron Heartwood] = 3 Scrolls.

Books:
[Book of Beasts] 8 Points
Description: Subtracts 4% from Loremaster Sign of the Wild power cost. Level 30.
*[3 Faded Sindarin Passages]
*[2 Torn Craftsman Diary]
*[1 Cloth-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] =
Mastery Version: [Book of Beasts]
Description: Subtracts 6% from Loremaster Sign of the Wild power cost. Level 30.

[Book of Nature] 8 Points
Description: Subtracts 4% from Loremaster Lore power cost. Level 30.
*[3 Faded Sindarin Passages]
*[2 Torn Craftsman Diary]
*[1 Cloth-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] =
Mastery Version: [Book of Nature]
Description: Subtracts 6% from Loremaster Lore power cost. Level 30.

[Book of the Dunedain] 8 Points
Description: Subtracts 4% from Loremaster Sign of Power cost. Level 30.
*[3 Faded Sindarin Passages]
*[2 Torn Craftsman Diary]
*[1 Cloth-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] =
Mastery Version: [Book of the Dunedain]
Description: Subtracts 6% from Loremaster Sign Power cost. Level 30.

Consumables
[Greater Celebrant Salve] 8 Points
Description: Adds 320-340 Power. Level 25.
*[3 Faded Sindarin Passages]
*[2 Cracked Dwarf-Carving]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Spider Eye] = 2 Potions.

[Greater Essence of Athelas] 8 Points
Description: Adds 320-340 Moral. Level 25.
*[3 Faded Sindarin Passages]
*[2 Cracked Dwarf-Carving]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Spider Eye] = 2 Potions.

[4 Light-Oil] 8 Points
Description: Changes arrow damage from Common to Light, for a short period of time. Hunter Only. Level 30. 5 min cooldown.
*[3 Faded Sindarin Passages]
*[2 Torn Craftsman Diary]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Spider Eye] =
Mastery Version: [4 Greater Light-Oil]
Description: Changes arrow damage from Common to Light, for a short period of time. Hunter Only. Level 30. 2 min cooldown.

Crafting Lore
[Scroll of Metalworking Lore] 6 Points
Description: Adds 3.5% to critical chance add modifier. Level 24.
*[3 Faded Sindarin Passages]
*[1 Torn Craftsman Diary]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] = 3 Scrolls.

[Scroll of Tailoring Lore] 6 Points
Description: Adds 3.5% to critical chance add modifier. Level 24.
*[3 Faded Sindarin Passages]
*[1 Torn Craftsman Diary]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] = 3 Scrolls.

[Scroll of Weaponsmithing Lore] 6 Points
Description: Adds 3.5% to critical chance add modifier. Level 24.
*[3 Faded Sindarin Passages]
*[1 Torn Craftsman Diary]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] = 3 Scrolls.

[Scroll of Woodworking Lore] 6 Points
Description: Adds 3.5% to critical chance add modifier. Level 24.
*[3 Faded Sindarin Passages]
*[1 Torn Craftsman Diary]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] = 3 Scrolls.

Dyes
[Navy Dye] 10 Points Bright Blue Dye.
Description: A phial of Navy dye for clothing or armor.
*[3 Woad Plant]
*[1 Chalk]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

[Violet Dye] 10 Points Bright, Pinkish-Purple Dye.
Description: A phial of Violet dye for clothing or armor.
*[3 Juicy Blackberries]
*[1 Chalk]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

Artisan Level

Books:
[Major Book of Beasts] 8 Points
Description: Subtracts 6% from Loremaster Sign of the Wild power cost. Level 40.
*[3 Fragments of Dunedain Script]
*[2 Relics of Lothlorien]
*[1 Leather-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] =
Mastery Version: [Major Book of Beasts]
Description: Subtracts 8% from Loremaster Sign of the Wild power cost. Level 40.

[Major Book of Nature] 8 Points
Description: Subtracts 6% from Loremaster Lore power cost. Level 40.
*[3 Fragments of Dunedain Script]
*[2 Relics of Lothlorien]
*[1 Leather-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] =
Mastery Version: [Major Book of Nature]
Description: Subtracts 8% from Loremaster Lore power cost. Level 40.

[Major Book of the Dunedain] 8 Points
Description: Subtracts 6% from Loremaster Sign of Power cost. Level 40.
*[3 Fragments of Dunedain Script]
*[2 Relics of Lothlorien]
*[1 Leather-Bound Journal]
*[1 Quill and Ink Set]
*Optional Mastery Item (+44%) Critical Success: [1 Flawed Warg Ear] =
Mastery Version: [Major Book of the Dunedain]
Description: Subtracts 8% from Loremaster Sign Power cost. Level 40.

Consumables
[Refined Celebrant Salve] 8 Points
Description: Adds 420-440 Power. Level 35.
*[3 Fragments of Dunedain Script]
*[3 Relics of Lothlorien]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Spider Eye] = 2 Potions.

[Refined Essence of Athelas] 8 Points
Description: Adds 420-440 Moral. Level 35.
*[3 Fragments of Dunedain Script]
*[3 Relics of Lothlorien]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Spider Eye] = 2 Potions.

[4 Refined Fire-Oil] 8 Points
Description: Changes arrow damage from Common to Fire, for a moderate period of time. Hunter Only. Level 20. 5 min cooldown.
*[3 Fragments of Dunedain Script]
*[2 Relics of Lothlorien]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Spider Eye] =
Mastery Version: [4 Pure Fire-Oil]
Description: Changes arrow damage from Common to Fire, for a moderate period of time. Hunter Only. Level 20. 2 min cooldown.

Crafting Lore
[Scroll of Elder Metalworking Lore] 6 Points
Description: Adds 7.5% to critical chance add modifier. Level 30.
*[3 Fragments of Dunedain Script]
*[1 Relics of Lothlorien]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Worm Eye] = 3 Scrolls.

[Scroll of Elder Tailoring Lore] 6 Points
Description: Adds 7.5% to critical chance add modifier. Level 30.
*[3 Fragments of Dunedain Script]
*[1 Relics of Lothlorien]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Worm Eye] = 3 Scrolls.

[Scroll of Elder Weaponsmithing Lore] 6 Points
Description: Adds 7.5% to critical chance add modifier. Level 30.
*[3 Fragments of Dunedain Script]
*[1 Relics of Lothlorien]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Worm Eye] = 3 Scrolls.

[Scroll of Elder Woodworking Lore] 6 Points
Description: Adds 7.5% to critical chance add modifier. Level 30.
*[3 Fragments of Dunedain Script]
*[1 Relics of Lothlorien]
*Optional Mastery Item (+44%) Critical Success: [1 Scarred Worm Eye] = 3 Scrolls.

Dyes
[Indigo Dye] 10 Points Dark Purple Dye.
Description: A phial of Indigo dye for clothing or armor.
*[3 Indigo Plant]
*[1 Chalk]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

[Dark Green Dye] 10 Points Bright Green Dye.
Description: A phial of Green dye for clothing or armor.
*[3 Onion Skin]
*[1 Chalk]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

Master Level

Consumables
[Pure Celebrant Salve] 8 Points
Description: Adds 520-540 Power. Level 45.
*[3 Long-Lost Second Age Texts]
*[3 Undeciphered Moon-Letters]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Spider Eye] = 2 Potions.

[Pure Essence of Athelas] 8 Points
Description: Adds 520-540 Moral. Level 45.
*[3 Long-Lost Second Age Texts]
*[3 Undeciphered Moon-Letters]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Spider Eye] = 2 Potions.

[4 Refined Light-Oil] 8 Points
Description: Changes arrow damage from Common to Light, for a moderate period of time. Hunter Only. Level 30. 5 min cooldown.
*[3 Long-Lost Second Age Texts]
*[3 Undeciphered Moon-Letters]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Spider Eye] =
Mastery Version: [4 Pure Light-Oil]
Description: Changes arrow damage from Common to Light, for a moderate period of time. Hunter Only. Level 30. 2 min cooldown.

Crafting Lore
[Scroll of Ancient Metalworking Lore] 6 Points
Description: Adds 10% to critical chance add modifier. Level 40.
*[3 Long-Lost Second Age Texts]
*[1 Undeciphered Moon-Letters]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Scrolls.

[Scroll of Ancient Tailoring Lore] 6 Points
Description: Adds 10% to critical chance add modifier. Level 40.
*[3 Long-Lost Second Age Texts]
*[1 Undeciphered Moon-Letters]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Scrolls.

[Scroll of Ancient Weaponsmithing Lore] 6 Points
Description: Adds 10% to critical chance add modifier. Level 40.
*[3 Long-Lost Second Age Texts]
*[1 Undeciphered Moon-Letters]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Scrolls.

[Scroll of Ancient Woodworking Lore] 6 Points
Description: Adds 10% to critical chance add modifier. Level 40.
*[3 Long-Lost Second Age Texts]
*[1 Undeciphered Moon-Letters]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Scrolls.

Dyes
[Rust Dye] 10 Points Dark Redish-Orange Dye.
Description: A phial of Rust dye for clothing or armor.
*[3 Ancient Iron Oxides]
*[1 Dye Salts]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] =
Grand Master Scholar Version: [Black Dye]
Description: A phial of Black dye for clothing or armor.

[Red Dye] 10 Points Bright Red Dye.
Description: A phial of Red dye for clothing or armor.
*[3 Neekerbreaker Ichor]
*[1 Dye Salts]
*[1 Water]
*[1 Glass Phial]
*Optional Mastery Item (+44%) Critical Success: [1 Huge Worm Eye] = 3 Dyes.

Scholar Node Locations
These are a few example places. There are many, many more for each tier.
(Info Provided by Darkk, Craigins, and others)

Tier 1 Scholar Nodes (Shattered Pitchers)

* Bree-Land East of Asdo's Camp (Bree-land)
* Goblin Hole Ruins in Midgewater (Bree-land)
* Ruins just east of Combe (Bree-land)
* Ost Baranor (Bree-land)
* Old Odo's Leaf Farm (South Central Shire)
* Elven Ruins in Ered Luin (eg: Dol Ringwest, and the Tham something)

Tier 2 Scholar Nodes (Broken Urn)

* Forest north of Buckland (Bree-land)
* Ruins in Barrow Downs (Bree-land)
* Ruins east of Far Chetwood (Bree-land)
* Ost Barandor (Bree-land)
* South Guard Ruins, SE of Bree (Bree-land)
* Wight Keep, South Barrows (Bree-land)
* Half-Orc ruins in Andrath (Bree-land)
* Kheledul (Ered Luin)

Tier 3 Scholar Nodes (Ancient Vase)

* Dwarf Ruins by Dori in - North Downs
* Swamp in southern-central - North Downs
* Naerost - Lone Lands
* Mithrenost - Lone Lands
* Ost Cyrn - Lone Lands
* Nindor - Lone Lands
* Ost Galumar - North Downs
* Dol Nendir - North Downs
* Merenost - North Downs

Tier 4 Scholar Nodes (Forgotten Lore)

* Wight ruins north of Thorenhad - Trollshaws
* Dun Covad - Angmar
* Cave claw ruins in western Trollshaws
* Hillman Encampment with the lvl45 signature Sorcerer (Book 6 Boss)

Tier 5 Scholar Nodes (Antique Vase)

* Chapter 5 of Book 5 Instance - Misty Mountains
* Gabilazan - Misty Mountains
* The Bitter Stair, Helegrod - Misty Mountains
* East Angmar

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Dropped Recipe List
(Info Provided by Darkk & Craigins)

Dyes

* Sienna Dye: L10-20 mobs
* Gold Dye: L10-20 mobs
* Olive Dye: L20-30 mobs
* Umber Dye: L20-30 mobs
* Violet Dye: L30-45 mobs
* Navy Dye: L30-45 mobs
* Indigo Dye: Chests in Misty Mountains (Very Rare)
* Green Dye: Chests in Misty Mountains, E. Angmar humanoids. (Very Rare)
* Red Dye: Chests in Misty Mountains, E. Angmar. (Extremely Rare!)
* Rust Dye: Chests in Misty Mountains, E. Angmar. (Extremely Rare!)

Oils

* Fire Oil: L20-30 humanoids.
* Light Oil: L20-30 humanoids.
* Refined Fire Oil: L40+ humanoids. Try 'Donnvail'. (Rare)
* Refined Light Oil: L40+ humanoids. Try 'The Bitter Stairs'. (Rare)

Books

* Minor Book of Nature: L20-30 humanoids.
* Minor Book of Beasts: L20-30 humanoids.
* Minor Book of Dunedain: L20-30 humanoids.
* Book of Nature: L30-40 humanoids.
* Book of Beasts: L30-40 humanoids.
* Book of Dunedain: L30-40 humanoids.
* Major Book of Nature: L40+ humanoids. Try 'Gabilazan'.
* Major Book of Beasts: L40+ humanoids. Try 'Gabilazan'.
* Major Book of Dunedain: L40+ humanoids. Try 'Gabilazan'.

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Dye Colors

[Gold Dye] - Bright Yellow Dye.
[Sienna Dye] - Adobe Orange Dye.
[Indigo Dye] - Dark Purple Dye.
[Navy Dye] - Bright Blue Dye.
[Dark Green Dye] - Bright Green Dye.
[Umber Dye] - Leather Brown Dye.
[Red Dye] - Bright Red Dye.
[Violet Dye] - Bright, Pinkish-Purple Dye.
[Rust Dye] - Dark Redish-Orange Dye.
[Olive Dye] - Olive, Army Green Dye.
[Black Dye] - Black. Need I say more?

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Quest Items
Here are general locations for the Items.

*4 Lost Lore Books - Lone Lands, SE Swamps. Just off the Road.
(Info Provided by Arcin)

* [Book of Man]: 34.4S 26.2W - On the ridge line just above the Swamp floor.
* [Book of Dwarves]: 35.7S 26.3W - Right next to the Cart.
* [Book of Hobbits]: 35.3S 27.2W - On a little Island.
* [Book of Elves]: 35.7S 26.5W - Across from Dwarf Book.

*[Lost Stanzaz of Aiglos]: 7.7S 49.7W - North Downs, north of Annundir, a Satchel, on a large hill, surrounded by wolves.

*[Ruined Dwarf Carving] - 4.8N, 36.8W - Angmar, Cairn of Honour, a rock.
(Info Provided by Vilyakeeper)

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Tools of the Trade
Crafted by Metalsmiths:

[Bronze Scholar's Glass]
Description: Finely detailed crafting tools, moulds, clamps and other tools of the jeweller's trade.
*[1 Bronze Plate]
*[4 Bronze Ingots]
*[2 Rough Glass Lenses]
Optional Item for increased (+44%) Critical Success: [Dirty Shrew Claw]
Mastery Version: [Bronze Scholar's Glass]
Description: Adds 1% to critical chance add modifier. No level requirement.
(Info Provided by CyberJazz)

[Iron Scholar's Glass]
Description: Adds 2% to critical chance add modifier. Level 13.
*[1 Iron band]
*[4 Low-grade Steel Ingots]
*[2 Rough Glass Lenses]
Optional Item for increased (+44%) Critical Success: [Blackened Hourn Root]
Mastery Version: [Iron Scholar's Glass]
Description: Adds 4% to critical chance add modifier. Level 13.
(Info Provided by Cyberjazz & Perko)

[Steel Scholar's Glass]
Description: Adds 6% to critical chance add modifier. Level 25.
*[1 Steel Rivet]
*[5 High-grade Steel Ingots]
*[2 Polished Glass Lenses]
Optional Item for increased (+44%) Critical Success: [Large Warg Tail]
Mastery Version: [Steel Scholar's Glass]
Description: Adds 8% to critical chance add modifier. Level 25
(Info Provided by CyberJazz)

[Dwarf-steel Scholar's Glass]
Description: Adds 10% to critical chance add modifier. Level 35.
*[1 Heavy Dwarf-steel Plate]
*[5 Dwarf-steel Ingots]
*[2 Superb Glass Lenses]
Optional Item for increased (+44%) Critical Success: [Grey Wolf Ear]
Mastery Version: [Dwarf-steel Scholar's Glass]
Description: Adds 12% to critical chance add modifier. Level 35.
(Info Provided by CyberJazz)

[Ancient Iron Scholar's Glass]
Description: Adds 14% to critical chance add modifier. Level 45.
*[4 Ancient Iron Ingots]
*[2 Elf Craft Braces]
*[2 Pristine Glass Lenses]
Optional Item for increased (+44%) Critical Success: [Lethal Sharp Dread Turtle Webbed Claw]
Mastery Version: [Ancient Iron Scholar's Glass]
Description: Adds 16% to critical chance add modifier. Level 45.
(Info Provided by CyberJazz)

[Ancient Steel Scholar's Glass]
Description: Adds 18% to critical chance add modifier. Level 45.
Required Items to make this:
*[2 Ancient Steel Chains]
*[4 Ancient Steel Ingots]
*[2 Pristine Glass Lenses]
*[Gnashmaw's Tongue]
Mastery Version: [Ancient Steel Scholar's Glass]
Description: Adds 20% to critical chance add modifier. Level 45.
(Info Provided by Kathy & CyberJazz)
post by Dark hero@http://forums.lotro.com

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